Engineering & design
Learning how systems work and turning ideas into useful things.
Engineer · Creator · Enthusiast
Welcome to Wayne's Project Hub — a home for the things I build, the problems I solve, and the worlds I get curious about.
01 / About me
I’m curious about how the world works—and even more interested in what I can build from that curiosity. Engineering, code, game design, space, and math give me different ways to ask better questions, solve challenging problems, and turn ideas into something people can actually experience.
Some days I’m focused on solving a challenging problem. Other days I’m exploring the universe, studying game design, or turning a new idea into something real. I enjoy understanding how things work, experimenting with different approaches, and improving each project as I learn. Whether I’m writing code, working through a math problem, or building a game, I’m always looking for the next idea worth exploring.
02 / The good stuff
The subjects that shape how I think, what I build, and the questions I want to explore next.
Learning how systems work and turning ideas into useful things.
Exploring game design through Call of Duty, Roblox, and my own projects.
Following the technology, missions, and big questions beyond Earth.
Using patterns and problem-solving to understand how things fit together.
03 / How I build
I’m still early in my journey, but I care about doing things properly: understanding the problem, testing ideas, and improving the result one step at a time.
Every project begins with curiosity and a clear idea of what I want to understand or create.
I learn by making, testing, and finding practical ways to move from a concept to a working result.
Good work gets better through feedback, patience, and the willingness to try again.
04 / In the lab
The best part of building is that there is always another skill, tool, or idea waiting to be discovered.
From code and game development to mathematics and space science, I’m building a foundation for bigger ideas.
Writing clearer code and learning how software becomes useful experiences.
Understanding the systems, design choices, and creativity behind interactive worlds.
Using logic, math, and persistence to approach challenges from new angles.
05 / Projects
These are the games I’ve built so far. Every card opens the real playable version.